Search results for "Bayesian game"

showing 10 items of 10 documents

A stepwise power tariff model with game theory based on Monte-Carlo simulation and its applications for household, agricultural, commercial and indus…

2019

Abstract The concept of game theory has been adapted in the regulation of retail electricity market within the constraints of stepwise power tariff (SPT) for economic energy consumption. The objective is to increase the penetration level of renewable energy sources (RES) and electric vehicles with implementation of Bayesian game model for categorized (i.e. household, agricultural, commercial & industrial) consumers. Bayesian game model is based on degree of information shared by consumers due to their selfish nature. The main goal is to create an algorithm using constraints RES, storage through electric vehicles, electric wiring, number of consumer, efficient equipment, social status of fam…

Computer sciencebusiness.industry020209 energy020208 electrical & electronic engineeringEnergy Engineering and Power TechnologyTariff02 engineering and technologyEnergy consumptionEnvironmental economicsRenewable energyDemand responsesymbols.namesakeBayesian gameNash equilibrium0202 electrical engineering electronic engineering information engineeringsymbolsElectrical and Electronic EngineeringElectricity retailingbusinessGame theoryInternational Journal of Electrical Power & Energy Systems
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Bayesian Game Model: Demand Side Management for Residential Consumers with Electric Vehicles

2019

This paper proposes the game theory enabled approach for the integration of electric vehicles for demand side management (DSM). Demand side management is very complex with conventional approaches. In order to the efficient mechanism of a game theory enabled approach may resolve the complexity. With the increased penetration level of electric vehicles it will be difficult to control grid-to-vehicle integration. The Bayesian game theory provides the solution of such problems in an organized manner. In the presence of distributed energy resources, Electric vehicles will play an important role to stabilize the grid integration. Electric Vehicles consume power during off-peak load period and inj…

Demand sideBayesian gameSmart gridOperations researchbusiness.industryComputer sciencePeak loadDistributed generationbusinessGridGame theory
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Intrusion Detection and Ejection Framework Against Lethal Attacks in UAV-Aided Networks: A Bayesian Game-Theoretic Methodology

2017

International audience; Advances in wireless communications and microelectronics have spearheaded the development of unmanned aerial vehicles (UAVs), which can be used to augment a ground network composed of sensors and/or vehicles in order to increase coverage, enhance the end-to-end delay, and improve data processing. While UAV-aided networks can potentially find applications in many areas, a number of issues, particularly security, have not been readily addressed. The intrusion detection system is the most commonly used technique to detect attackers. In this paper, we focus on addressing two main issues within the context of intrusion detection and attacker ejection in UAV-aided networks…

EngineeringAnomaly-based intrusion detection systemintrusion detection system (IDS)Context (language use)02 engineering and technologyIntrusion detection systemComputer securitycomputer.software_genreBayesian game[ SPI.GCIV.IT ] Engineering Sciences [physics]/Civil Engineering/Infrastructures de transportUtility[ SPI.NRJ ] Engineering Sciences [physics]/Electric power0202 electrical engineering electronic engineering information engineering[ SPI.GCIV ] Engineering Sciences [physics]/Civil Engineering[ SPI ] Engineering Sciences [physics]Overhead (computing)Network performanceunmanned aerial vehicles (UAVs)Ad HocBayesian gameVehicular ad hoc networkbusiness.industryMechanical EngineeringNode (networking)020206 networking & telecommunicationsComputer Science Applications[ SPI.TRON ] Engineering Sciences [physics]/ElectronicsEfficientAutomotive Engineeringintrusion ejection system (IES)020201 artificial intelligence & image processingVehicular NetworksWireless Sensor NetworksbusinesscomputerComputer network
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Two-Qubit Pure Entanglement as Optimal Social Welfare Resource in Bayesian Game

2017

Entanglement is of paramount importance in quantum information theory. Its supremacy over classical correlations has been demonstrated in numerous information theoretic protocols. Here we study possible adequacy of quantum entanglement in Bayesian game theory, particularly in social welfare solution (SWS), a strategy which the players follow to maximize the sum of their payoffs. Given a multi-partite quantum state as an advice, players can come up with several correlated strategies by performing local measurements on their parts of the quantum state. A quantum strategy is called quantum-SWS if it is advantageous over a classical equilibrium (CE) strategy in the sense that none of the player…

Quantum PhysicsComputer Science::Computer Science and Game TheoryPhysics and Astronomy (miscellaneous)Computer scienceFOS: Physical sciencesQuantum entanglementState (functional analysis)01 natural scienceslcsh:QC1-999Atomic and Molecular Physics and Optics010305 fluids & plasmasBayesian gameQuantum stateQubit0103 physical sciencesQuantum informationQuantum Physics (quant-ph)010306 general physicsAdvice (complexity)Mathematical economicsQuantumlcsh:PhysicsQuantum
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Convex semi-infinite games

1986

This paper introduces a generalization of semi-infinite games. The pure strategies for player I involve choosing one function from an infinite family of convex functions, while the set of mixed strategies for player II is a closed convex setC inRn. The minimax theorem applies under a condition which limits the directions of recession ofC. Player II always has optimal strategies. These are shown to exist for player I also if a certain infinite system verifies the property of Farkas-Minkowski. The paper also studies certain conditions that guarantee the finiteness of the value of the game and the existence of optimal pure strategies for player I.

TheoryofComputation_MISCELLANEOUSComputer Science::Computer Science and Game TheoryControl and OptimizationSemi-infiniteGeneralizationApplied MathematicsMinimax theoremComputingMilieux_PERSONALCOMPUTINGRegular polygonFunction (mathematics)Management Science and Operations ResearchBayesian gameConvex functionGame theoryMathematical economicsMathematicsJournal of Optimization Theory and Applications
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Consensus in inventory games

2008

This paper studies design, convergence, stability and optimality of a distributed consensus protocol for n-player repeated non cooperative games under incomplete information. Information available to each player concerning the other players' strategies evolves in time. At each stage (time period), the players select myopically their best binary strategy on the basis of a payoff, defined on a single stage, monotonically decreasing with the number of active players. The game is specialized to an inventory application, where fixed costs are shared among all retailers, interested in reordering or not from a common warehouse. As information evolves in time, the number of active players changes t…

TheoryofComputation_MISCELLANEOUSComputer Science::Computer Science and Game TheoryInventoryMulti-agent systemsStochastic gameComputingMilieux_PERSONALCOMPUTINGTheoryofComputation_GENERALConsensus protocols; Game theory; Inventory; Multi-agent systemsOutcome (game theory)Consensus protocolssymbols.namesakeBayesian gameNash equilibriumBest responsesymbolsRepeated gameEconomicsCoordination gameMathematical economicsGame theoryGame theoryProceedings of the 3rd International Conference on Performance Evaluation Methodologies and Tools
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Heterogeneous network games: Conflicting preferences

2013

Proceeding at: 2nd Annual UECE Lisbon Meeting: Game Theory and Applications, took place 2010, November, 4-6, in Lisbon (Portugal). The event Web site http://pascal.iseg.utl.pt/~uece/lisbonmeetings2010/ In many economic situations, a player pursues coordination or anti-coordination with her neighbors on a network, but she also has intrinsic preferences among the available options. We here introduce a model which allows to analyze this issue by means of a simple framework in which players endowed with an idiosyncratic identity interact on a social network through strategic complements or substitutes. We classify the possible types of Nash equilibria under complete information, finding two thr…

TheoryofComputation_MISCELLANEOUSComputer Science::Computer Science and Game Theoryjel:Z13Economics and EconometricsMatemáticasjel:D85Heterogeneity Networks Nash Equilibrium StabilitySocial networksjel:D03MicroeconomicsCOMPLEMENTARITIESsymbols.namesakeBayesian gameEconomicsCoordination gameStrategic complementsjel:C72ComputingMilieux_PERSONALCOMPUTINGTheoryofComputation_GENERALNetwork formationNash equilibriumEquilibrium selectionBest responsejel:L14Bayesian equilibriumsymbolsHeterogeneityEpsilon-equilibriumMathematical economicsFinanceIncomplete informationGames and Economic Behavior
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Noncooperative dynamic games for inventory applications: A consensus approach

2008

We focus on a finite horizon noncooperative dynamic game where the stage cost of a single player associated to a decision is a monotonically nonincreasing function of the total number of players making the same decision. For the single-stage version of the game, we characterize Nash equilibria and derive a consensus protocol that makes the players converge to the unique Pareto optimal Nash equilibrium. Such an equilibrium guarantees the interests of the players and is also social optimal in the set of Nash equilibria. For the multi-stage version of the game, we present an algorithm that converges to Nash equilibria, unfortunately not necessarily Pareto optimal. The algorithm returns a seque…

TheoryofComputation_MISCELLANEOUSDynamic gamesComputer Science::Computer Science and Game TheoryMathematical optimizationCorrelated equilibriumSequential gameConsensus ProtocolsComputer scienceA-priori; Consensus protocols; Dynamic games; Finite horizons; Inventory; Inventory systems; Joint decisions; Multi stages; Nash equilibrium; Pareto-optimal; Single stages; Unilateral improvementsSymmetric equilibriumOutcome (game theory)Joint decisionsNash equilibriumFinite horizonsMulti stagessymbols.namesakeBayesian gameSettore ING-INF/04 - AutomaticaPareto-optimalA-prioriCoordination gameFolk theoremPrice of stabilityRisk dominanceNon-credible threatConsensus Protocols Dynamic Programming Game Theory InventoryInventory systemsTraveler's dilemmaNormal-form gameStochastic gameInventoryComputingMilieux_PERSONALCOMPUTINGTheoryofComputation_GENERALMinimaxConsensus protocolsEquilibrium selectionNash equilibriumBest responseSingle stagesRepeated gamesymbolsEpsilon-equilibriumSettore MAT/09 - Ricerca OperativaSolution conceptDynamic Programming Game TheoryUnilateral improvementsMathematical economicsGame theoryConsensus Protocols; Dynamic Programming Game Theory; Inventory
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New Optimization and Security Approaches to Enhance the Smart Grid Performance and Reliability

2016

International audience; Nowadays, the Smart Grid (SG) is becoming smarter thanks to the integration of different information and communication technologies to enhance the reliability and efficiency of the power grid. However, several issues should be met to ensure high SG performance. Among these issues, we cite the problem of electric vehicles (EVs) integration into the SG to avoid electricity intermittence due to the important load that EVs can create. Another issue is the SG communication network security that can be attempted by malicious intruders in order to create damages and make the power grid instable. In this context, we propose at a first level a Bayesian game-theory model that …

[ INFO ] Computer Science [cs]Computer scienceDistributed computing02 engineering and technologyIntrusion detection system[INFO] Computer Science [cs]Bayesian gameGame TheoryRobustness (computer science)Bayesian Nash Equilibrium0202 electrical engineering electronic engineering information engineering[INFO]Computer Science [cs]Smart GridChallengesIntrusion Detection System020203 distributed computingbusiness.industry020206 networking & telecommunicationsTelecommunications networkSmart gridInformation and Communications TechnologyElectricitybusinessGame theoryElectric VehiclesComputer network
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Large Networks of Dynamic Agents: Consensus under Adversarial Disturbances

2012

This paper studies interactions among homogeneous social groups within the framework of large population games. Each group is represented by a network and the behavior described by a two-player repeated game. The contribution is three-fold. Beyond the idea of providing a novel two-level model with repeated games at a lower level and population games at a higher level, we also establish a mean field equilibrium and study state feedback best-response strategies as well as worst-case adversarial disturbances in that context.

education.field_of_studyTheoretical computer scienceSequential gameGame Theory; optimization; controlDistributed computingStochastic gamePopulationNormal-form gameComputingMilieux_PERSONALCOMPUTINGCombinatorial game theoryBayesian gameGame TheoryRepeated gameeducationGame theoryoptimizationcontrolMathematics
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